Monday 16 January 2017

Unit 73- Sound for Computer Games
Understanding Sound Design Theory
Grand Theft Auto 5 death sound Symbolical metaphor
The Grand Theft Auto 5 death sound is an iconic soundtrack that most people know it is used to convey the information that their character is dead by using a sad sound track it also has text which counts as speech which says "wasted" which also tells the player that they are dead. This soundtrack is symbolic as being a sad soundtrack so they took that symbolism to make it show more that if you listen to it you are dead.

The Last Of Us Death Sound Symbolical Metaphor
The iconic music has been used here to show that the player is dead it does that by making it very dramatic and loud so that you know you have died. Just like Grand Theft Auto 5 it also puts text on the screen saying that you are dead and asking to restart. They use this as a symbolic music sound as every time something bad is going to happen or you die it plays showing the character that it is a bad sound to hear.

Resident Evil-opening soundtrack Iconography Speech
The resident evil opening is a very iconic sound as if you have played even one resident evil or have heard the sound it also has speech which makes the player know it is a horror game and it will show that it is going to have jump scares.

Iconography: Something which is iconic for example the Star Wars theme tune is very iconic and one of the most famous soundtracks of all time.

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